Mobile app development, from prototype to release.

I can build the first usable version of a mobile product or join an existing app to add features, connect services, and prepare a release.

  • Product prototypes
  • iOS and Android
  • Existing apps welcome
A mobile project often starts with
An idea to testYou need a real app in users' hands, not another slide deck or static mockup.
A web product that needs mobileThe service already exists, but the mobile experience needs its own product decisions.
An app that needs finishingA feature, backend connection, release, or store build still needs to be completed.

When a mobile app is the right next step

You need a first app to test

The product idea is clear, but it needs a usable mobile flow before you invest further.

The web experience is not enough

Notifications, location, offline use, audio, or regular use make a mobile app the better home for the product.

An existing app is unfinished

A release is waiting on product work, an integration, testing, or a reliable build process.

How I can help with the app

Mobile prototypes

A usable first version built around the main journey, ready for real feedback.

iOS and Android apps

Product development, device features, backend connections, builds, and app-store releases.

Features for an existing app

New screens, account flows, payments, maps, media, notifications, and API work.

Release and maintenance work

Testing, store preparation, deployment support, and follow-up work after release.

A mobile product I have shipped

Mappu is the closest example of the product and engineering work I can bring to a client project.

Mappu.ai

I built Mappu across web, iOS, and Android. The product combines AI planning, maps, audio, accounts, payments, and a live backend.

From the first flow to a release build

  1. Choose the first mobile journey

    We decide what the user must be able to do in the first useful version and remove anything secondary.

  2. Connect the product

    I build the interface and connect accounts, data, APIs, payments, maps, or device features included in scope.

  3. Test on real devices

    I check the main flows on representative devices and share builds before the release is final.

  4. Prepare the release

    I produce the agreed build, support store preparation, and document what is needed for the next version.

Questions about mobile development

Do you build both prototypes and production apps?

Yes. A prototype is useful when the product still needs testing. A production app needs more work around accounts, errors, data, devices, releases, and support.

Do you work on existing mobile apps?

Yes. I can inspect the current project and take on a defined feature, integration, build issue, or release.

Native or cross-platform?

That depends on the existing product, device features, team, and platforms you need to support. I will recommend an approach after understanding those constraints.

Who owns the store accounts and code?

The client should own the store and service accounts. Code ownership and repository access are agreed before work begins.

What are you trying to build?

A short outline is enough. Tell me what exists, what is getting in the way, and what you would like to have working.